Short Area Score:This metric uses the agility drills and factors in yards after catch ability.
Big Play Score: Based on a combination of forty time and jumpball ability, this helps to predict if a WR can make big plays downfield.
Outside X Score: This metric is a combination of College Score, Beat Press, Separation, Contested Catch and YAC Score. This is heavily weighted towards College Score.
Skill Score: Determines to what degree a player over-performed or under-performed their athleticism in college.
Separation: This metric uses route agility and 40 time to determine how easy a receiver can create separation either by running straight or changing direction.
Contested Catch: Uses the jumpball score and bully score to determine how well a receiver is likely to convert a contested catch.
YAC Score: This metric is based on the power score, forty time and the elusiveness score to quantify how hard a receiver is to bring down after the catch
College Score: This metric puts a score on the college career of a receiver, input factors include market share each year, special team production, rushing, other teammates that brokeout, conference, and breakout class.
Breakout Class: Which year in college did a receiver first account for 20% of team receptions, 20% of receiving yards and 20% of receiving touchdowns. This also referred to as a breakout.
Bully Score: The is based on the player's bench press but factors in the players BMI (body mass index). This metric predicts how well a player gets off press coverage and fights for position.
Speed: Simply based on the players 40 yard dash. For WRs not only predicts if they can get past defenders but also if they will command cushion or not.
Route Agility: A combination of the player's 3 cone drill and 20 yard shuttle, however it is heavily weighted toward the 3 cone time.
Juke Agility: A combination of the player's 3 cone drill and 20 yard shuttle, however it is heavily weighted toward the 20 yard shuttle.
Jumpball: A combination of the player's height, vertical jump, and arm length. Bonus is also given for above average hand size. Predicts how well a player will do with contested catches.
Elusiveness: Based on the juke agility but is adjusted based on BMI (body mass index). Used to predict how difficult a player will be to tackle.
Run Power: Based on the broad jump but is adjusted for weight. The more weight a player can move shows how much power they really have in their lower body