Grinder score: Predicts how well a running back does between the tackles. Uses power, bmi, weight and elusiveness.
Receiver score: Uses the running backs best college reception share, their agility scores and their 40 time.
3 down back score: Uses the grinder score and the receiver score to determine a running backs all around utility.
Bully Score: The is based on the player's bench press but factors in the players BMI (body mass index). This metric predicts how well a player gets off press coverage and fights for position.
Speed: Simply based on the players 40 yard dash. For WRs not only predicts if they can get past defenders but also if they will command cushion or not.
Route Agility: A combination of the player's 3 cone drill and 20 yard shuttle, however it is heavily weighted toward the 3 cone time.
Juke Agility: A combination of the player's 3 cone drill and 20 yard shuttle, however it is heavily weighted toward the 20 yard shuttle.
Jumpball: A combination of the player's height, vertical jump, and arm length. Bonus is also given for above average hand size. Predicts how well a player will do with contested catches.
Elusiveness: Based on the juke agility but is adjusted based on BMI (body mass index). Used to predict how difficult a player will be to tackle.
Run Power: Based on the broad jump but is adjusted for weight. The more weight a player can move shows how much power they really have in their lower body